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Master in Design for Immersive Experiences and XR

Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.
Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.
Duration10 Months
LanguageEnglish
LocationMadrid
IntakeSeptember
Mode of StudyIn-person
FormatFull-time

TEACHERS WHO WILL TRANSFORM YOUR LEARNING EXPERIENCE

Combining expert academics and professionals from IE School of Architecture and Design and IE Business School, the Master's in Design for Immersive Experiences and XR includes world-class faculty.

Led by Antonio Daniele, the team consists of leading professionals who bring real-world experience to the classroom, creating a practical and relevant learning experience.

Professors stay up-to-date with global trends, helping students become the professionals ready to tackle real-world challenges now and in the future.

Combining expert academics and professionals from IE School of Architecture and Design, the Master's in Design for Immersive Experiences and XR includes world-class faculty.

Others are top academics, global thought leaders who hold executive positions in leading companies, from startups to multinationals. Their know-how and market awareness make them perfect for bringing intellectual diversity and practical insights into the classroom, enabling students to deal with real-life and challenging situations.

  • Antonio Daniele.
  • Roberto Alvarez.
  • Enrique Agudo (Performance and Spatial Capture).
  • Alejo Silos (Unreal, World Building, Systems of Play).
  • Marta Verde (Creative Coding, Rapid Prototyping).
  • Arturo Serrano (UnityXR).
  • Nacho Roca (Sound design and soundscaping).
  • Robert Alvarez (Gamification).
  • Jose Raluy (Managing Teams and Processes).
  • Luis Grech (UnrealAdvanced animation and VFX).
  • Hadin Charbil (Immersive Experience).
  • Deborah Lopez (Immersive Experience).
  • Joana Burd (Physical Computing, Tangible User Interfaces).
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WANT TO KNOW MORE?

TOP ACADEMICS AND PRACTITIONERS UNDER ONE ROOF

The program faculty includes a combination of academics from IE School of Architecture and Design and top sector practitioners, many of whom are entrepreneurs or active industry professionals.

Others are top academics, global thought leaders who hold executive positions in leading companies, from startups to multinationals. Their know-how and market awareness make them perfect for bringing intellectual diversity and practical insights into the classroom, enabling students to deal with real-life and challenging situations.

Frequently Asked Questions

  • Faculty include leading professionals in XR, coding, worldbuilding, sound design, AI, gamification, and immersive media.

  • Faculty include leading professionals in XR, Human-Computer Interaction, worldbuilding, sound design, AI, gamification, and immersive media.

  • Designers, artists, architects, engineers, and media professionals with a passion for immersive and interactive design.

  • Yes. Through faculty, industry partners, and major creative festivals like OFFF, Ars Electronica, and Immersive Tech Week.

  • There are multiple opportunities for group projects, and the final thesis will be individual.

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