Master in Design for Immersive Experiences and XR
Master in Design for Immersive Experiences and XR
LEARN FROM LEADERS IN XR AND IMMERSIVE DESIGN
LEARN FROM LEADERS IN XR AND IMMERSIVE DESIGN
The faculty combines industry practitioners and academics from IE School of Architecture and Design to guide students through immersive design in real-world contexts. They bring practical expertise in XR, spatial computing, interaction design, and creative technology while connecting it to design thinking and innovation.
Students work alongside faculty on hands-on projects, gaining the skills, methods, and confidence to create immersive experiences, interactive environments, and spatial narratives. Learning from professionals who shape the field today ensures students are prepared to take on emerging roles and opportunities in immersive design.
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MEET OUR FACULTY
MEET OUR FACULTY
The program faculty includes a combination of academics from IE School of Architecture and Design and top sector practitioners, many of whom are entrepreneurs or active industry professionals.
Others are top academics, global thought leaders who hold executive positions in leading companies, from startups to multinationals. Their know-how and market awareness make them perfect for bringing intellectual diversity and practical insights into the classroom, enabling students to deal with real-life and challenging situations.
FACULTY WORK IN ACTION
FACULTY WORK IN ACTION
Our faculty are active designers, technologists, and researchers working at the intersection of XR, spatial computing, interaction design, and immersive media. Their projects span installations, virtual worlds, real-time systems, performance environments, and interactive narratives presented in international festivals, research labs, studios, and cultural institutions. So students learn from professionals who are building the field today.
Enrique Agudo – The Nomad
Immersive animated short featuring Miwa Espinoza & Michelle Recio, exploring speculative queer narratives through digital storytelling.
Marta Verde – The Espectro Dorado
Experimental audiovisual performance with José Venditti, blending light, sound, and symbolic visual storytelling.
Luis Grech – Motion Graphics Reel 2020
Compilation of motion graphics and animated sequences showcasing digital design and visual storytelling.
Hadin Charbel & Déborah López – Environmental Acceleration
Interactive immersive project exploring environmental and material narratives through digital environments.
Arturo Serrano – Portfolio Works
Collection of multidisciplinary visual art projects including conceptual, 3D, and mixed media experiments.
Joana Burd – Microscopic Images of the Jambu Flower
High-resolution visual exploration of the Jambu flower at microscopic scale, in collaboration with Dr. Tchern Lenn, highlighting organic patterns.
Antonio Daniele – This Is Not Private
Interactive digital art project exploring openness, digital participation, and immersive online experiences.
Emilio Guillot
Immersive 360° experience placing users as decision-makers navigating ethical dilemmas around AI, autonomous weapons, and risk assessment algorithms.
IN MOTION
IN MOTION
Hadin Charbel & Déborah López – Environmental Acceleration
Interactive simulation exploring copper mining in Chile through autonomous agents, immersive environments, and emergent ecological narratives.
Frequently Asked Questions
Frequently Asked Questions
Who teaches in the MDes program?
Faculty include leading professionals, scholars, and researchers in XR, creative coding, worldbuilding, sound design, AI, gamification, and immersive media. They are practitioners and academics actively shaping the field.
What is the background of the faculty?
Faculty bring expertise across XR design, Human-Computer Interaction, real-time 3D, spatial computing, sound design, AI, and immersive experience design, combining industry practice with academic research.
What type of students join this program?
Designers, artists, architects, engineers, and media professionals with a passion for immersive experience design, XR, and interactive technology.
Are there networking opportunities with XR professionals?
Yes. Through faculty, industry partners, and major creative festivals like OFFF in Barcelona and KIKK in Namur, students connect with leading professionals in XR, immersive media, and creative technology.
Are projects individual or group-based?
There are multiple opportunities for group projects throughout the program, and the final thesis project is individual.