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Master in Design for Immersive Experiences and XR

Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.
Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.Experience design beyond reality.
Duration10 Months
LanguageEnglish
LocationMadrid
IntakeSeptember
Mode of StudyIn-person
FormatFull-time

LEARN FROM LEADERS IN XR AND IMMERSIVE DESIGN

The faculty combines industry practitioners and academics from IE School of Architecture and Design to guide students through immersive design in real-world contexts. They bring practical expertise in XR, spatial computing, interaction design, and creative technology while connecting it to design thinking and innovation.

Students work alongside faculty on hands-on projects, gaining the skills, methods, and confidence to create immersive experiences, interactive environments, and spatial narratives. Learning from professionals who shape the field today ensures students are prepared to take on emerging roles and opportunities in immersive design.

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WANT TO KNOW MORE?

MEET OUR FACULTY

The program faculty includes a combination of academics from IE School of Architecture and Design and top sector practitioners, many of whom are entrepreneurs or active industry professionals.

Others are top academics, global thought leaders who hold executive positions in leading companies, from startups to multinationals. Their know-how and market awareness make them perfect for bringing intellectual diversity and practical insights into the classroom, enabling students to deal with real-life and challenging situations.

FACULTY WORK IN ACTION

Our faculty are active designers, technologists, and researchers working at the intersection of XR, spatial computing, interaction design, and immersive media. Their projects span installations, virtual worlds, real-time systems, performance environments, and interactive narratives presented in international festivals, research labs, studios, and cultural institutions. So students learn from professionals who are building the field today. 

IN MOTION

Hadin Charbel & Déborah López – Environmental Acceleration

Interactive simulation exploring copper mining in Chile through autonomous agents, immersive environments, and emergent ecological narratives.

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Frequently Asked Questions

  • Faculty include leading professionals, scholars, and researchers in XR, creative coding, worldbuilding, sound design, AI, gamification, and immersive media. They are practitioners and academics actively shaping the field.

  • Faculty bring expertise across XR design, Human-Computer Interaction, real-time 3D, spatial computing, sound design, AI, and immersive experience design, combining industry practice with academic research.

  • Designers, artists, architects, engineers, and media professionals with a passion for immersive experience design, XR, and interactive technology.

  • Yes. Through faculty, industry partners, and major creative festivals like OFFF in Barcelona and KIKK in Namur, students connect with leading professionals in XR, immersive media, and creative technology.

  • There are multiple opportunities for group projects throughout the program, and the final thesis project is individual.

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